XDA Developers on MSN
Upscaling has become an excuse for lazy game optimization, and we're all paying the price
I think the games industry is past the point of return ...
A beta build should stay stable across the target device range. In Unity, CPU and GPU usage should remain within budget, memory should be controlled, file size limits should be respected, and critical ...
Achieving a stable 60 FPS with high-quality graphics is both the ambition and the greatest challenge for any developer. In practice, optimization issues inevitably arise due to diverse hardware ...
ShaderOS gives you immediate visibility into the shader health of your Unity project. Scan all materials in one click, find broken references instantly, track keyword budget consumption, and ...
PC gamers who are tired of waiting for their games to “compile shaders” during some load times may want to dig into the latest beta version of the Nvidia App. Alongside new DLSS 4.5 Multi Frame ...
An easy way to get to Settings is to click on the Start menu and type Settings. You can click on the icon to open your Settings window, which brings you to the Settings Home screen. I will focus on ...
GameSpot may receive revenue from affiliate and advertising partnerships for sharing this content and from purchases through links. One of the most frustrating aspects of modern PC gaming is how long ...
Use left and right arrow keys to seek audio. Playing a modern PC game, we have all grown accustomed to the 'shader compilation' process, which can take seconds or several minutes to complete. This ...
TL;DR: PC gamers have likely noticed frequent stuttering or lengthy shader-compilation loading screens in many titles over the past few years. Microsoft unveiled a potential solution to the problem ...
Modern gamers are used to loading up a new game for the first time and being forced to wait multiple minutes while a “compiling shaders” step whirs away, optimizing advanced 3D effects for their ...
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