Abstract: Skeleton-based human action recognition has rapidly secured a central position in research by leveraging the abstract representation of geometric structures and temporal dynamics. However, ...
Caches, which improve CPU performance significantly, are introduced to GPUs to improve application or game performance even further. Although cache over time takes up a considerable amount of storage ...
A simple fake volumetric light shader effect. It was created for Serious Point Games as part of my studies in shader development. It was created for Unity 6 URP (6000.0.58f1) but it can work in other ...
Use left and right arrow keys to seek audio. Microsoft has released a preview of Shader Model 6.10 in the new AgilitySDK 1.720-preview build. The update brings several changes, including tweaks to ...
It may be hard to believe, but this August will be eight years since the release of the original GeForce RTX GPUs. Over time, matrix math accelerators have come to consume more and more of our GPU ...
Abstract: In this paper, we explore an open research problem concerning the reconstruction of 3D scenes from images. Recent methods have adopt 3D Gaussian Splatting (3DGS) to produce 3D scenes due to ...
Today, Kona Bikes introduces a bikepacking-specific wonder rig called Unity. Kona says this bike addresses the growing bikepacking community’s need for BIGGER LOADS without compromising on ride ...
PC gamers who are tired of waiting for their games to “compile shaders” during some load times may want to dig into the latest beta version of the Nvidia App. Alongside new DLSS 4.5 Multi Frame ...
Use left and right arrow keys to seek audio. With the release of DLSS 4.5 Dynamic Frame Generation with up to 6X Multi Frame Generation, the latest NVIDIA App update is also introducing the new Auto ...
TL;DR: PC gamers have likely noticed frequent stuttering or lengthy shader-compilation loading screens in many titles over the past few years. Microsoft unveiled a potential solution to the problem ...
Modern gamers are used to loading up a new game for the first time and being forced to wait multiple minutes while a “compiling shaders” step whirs away, optimizing advanced 3D effects for their ...
In context: Shader Execution Reordering significantly reduces the performance cost of ray tracing and path tracing in games such as Alan Wake 2 and Indiana Jones and the Great Circle on recent Nvidia ...