“Honestly, AI slop [pull requests] are becoming increasingly draining and demoralizing for #Godot maintainers,” Verschelde ...
"If we improve the code and we can all benefit from it, it's good for everyone," says Fenris's Ben Hunter, as he talks ...
The Godot Foundation have announced a crackdown on genAI code, including mandatory disclosures, following a wave of ...
Phaser Studio Inc., the company behind the open-source Phaser game framework, recently launched the Phaser Game Agent, an AI tool that turns one sentence into a complete, playable video game. Describe ...
Figma Config 2026 closed Thursday with Code Layers for GitHub-linked canvas editing, Figma Motion in open beta with CSS and ...
Figma unveiled code layers, animation support, AI-generated shaders, custom skills for its AI assistant, and deeper Weavy integration at Config 2026.
Figma's update adds a new code layer, support for motion and shaders, and the ability to create custom plug-ins for various ...
In our interview with Epic Games CEO Tim Sweeney, he talks about why games are failing, what platforms can do to help, and ...
A code leak in a beta for Reality Composer Pro 3 reveals Apple has used elements of a mysteriously cancelled game engine ...
Unreal Engine 5.8 ships with an experimental plugin that lets developers connect any LLM to core engine systems, and Epic plans even deeper integration for Unreal Engine 6.
During The State of Unreal keynote at Unreal Fest on Wednesday, Epic Games revealed just how it's embracing generative AI in Unreal Engine (UE). Along with offering the first details on Unreal Engine ...