As humans, our eyes take in two-dimensional images that our brains convert to three-dimensional experiences. This ability enables us to be aware of our position in space, judge distances, possess ...
Animals don't experience the world passively. A hawk tilts its head to track prey. A person leans forward to read a sign.
The demand for flexible digital assets continues to grow in the interactive media industry. Ready-to-use 3D assets are important for game developers, filmmakers, and AR creators. These resources ...
SkiaSharp 4.148.0 marks the first stable release in the SkiaSharp v4 line. The project is now co-maintained by Microsoft's .NET team and Uno Platform, reflecting a broader open-source collaboration.
Abstract: Recent neural models for video captioning are typically built using a framework that combines a pre-trained visual encoder with a large language model(LLM) decoder. However, large language ...
Abstract: In this study, we propose an object shape alignment method through a robust optimization scheme for 6-degrees-of-freedom (DOF) object pose compensation. Although the pose estimation of the ...