The goal of this project is to provide useful additions for doing 3D work on top of the MonoGame framework, in the form of sample code and tutorials for: Dynamic loading of 3D scenes. Phong shader.
Making a third person game in MonoGame. Contribute to rds1983/ThirdPersonTutorial development by creating an account on GitHub.
Abstract: While celebrating the 21st year since the very first IEEE 802.11 “legacy” 2 Mbit/s wireless local area network standard, the latest Wi-Fi newborn is today reaching the finish line, topping ...
Abstract: Intelligent reflecting surface (IRS) is an enabling technology to engineer the radio signal propagation in wireless networks. By smartly tuning the signal reflection via a large number of ...